High-poly of a model that will hopefully be in an upcoming game of mine.
i most say these are awesome coming from a blender dude!! would be more happy if you can tutorialize some…i know making tuts aint easy but if you can please share your knowledge…thank you and good luck to your future projects…….HAPPY BLENDERING!!!!!
Thanks. This is just standard hardsurface modeling in blender + organic sculpting in zbrush, there is already a ton of tuts on these topics. Be sure though that when I’ll invent something technically innovative, I’ll provide tutorials. Cheers.
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