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<channel>
	<title>P.Łyczkowski</title>
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	<link>http://plyczkowski.com/wp</link>
	<description>ArtBlog</description>
	<lastBuildDate>Fri, 12 Oct 2012 22:15:59 +0000</lastBuildDate>
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<link>http://plyczkowski.com/wp</link>
<url>http://plyczkowski.com/wp/wp-content/mbp-favicon/favicon.ico</url>
<title>P.Łyczkowski</title>
</image>
		<item>
		<title>Sanara Clothes</title>
		<link>http://plyczkowski.com/wp/models/textured/sanara-clothes/</link>
		<comments>http://plyczkowski.com/wp/models/textured/sanara-clothes/#comments</comments>
		<pubDate>Fri, 12 Oct 2012 22:15:59 +0000</pubDate>
		<dc:creator>Paweł Łyczkowski</dc:creator>
				<category><![CDATA[Final Textured Models]]></category>
		<category><![CDATA[Lowpoly]]></category>
		<category><![CDATA[Models]]></category>
		<category><![CDATA[Textured]]></category>
		<guid isPermaLink="false">http://plyczkowski.com/wp/?p=2185</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><a href="http://plyczkowski.com/wp/wp-content/uploads/2012/10/poses1_1.png" rel="lightbox[2185]"><img class="aligncenter size-medium wp-image-2186" title="poses1_1" src="http://plyczkowski.com/wp/wp-content/uploads/2012/10/poses1_1-500x387.png" alt="" width="500" height="387" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Low-poly Trees</title>
		<link>http://plyczkowski.com/wp/models/textured/low-poly-trees/</link>
		<comments>http://plyczkowski.com/wp/models/textured/low-poly-trees/#comments</comments>
		<pubDate>Wed, 03 Oct 2012 21:20:27 +0000</pubDate>
		<dc:creator>Paweł Łyczkowski</dc:creator>
				<category><![CDATA[Final Textured Models]]></category>
		<category><![CDATA[Lowpoly]]></category>
		<category><![CDATA[Models]]></category>
		<category><![CDATA[Textured]]></category>
		<guid isPermaLink="false">http://plyczkowski.com/wp/?p=2180</guid>
		<description><![CDATA[A bunch of low poly trees I did in 2011.]]></description>
			<content:encoded><![CDATA[<p><a href="http://plyczkowski.com/wp/wp-content/uploads/2012/10/trees2.png" rel="lightbox[2180]"><img class="aligncenter size-medium wp-image-2181" title="trees2" src="http://plyczkowski.com/wp/wp-content/uploads/2012/10/trees2-500x311.png" alt="" width="500" height="311" /></a></p>
<p style="text-align: center;">A bunch of low poly trees I did in 2011.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sanara Expressions</title>
		<link>http://plyczkowski.com/wp/models/textured/sanara-expressions/</link>
		<comments>http://plyczkowski.com/wp/models/textured/sanara-expressions/#comments</comments>
		<pubDate>Mon, 17 Sep 2012 14:36:24 +0000</pubDate>
		<dc:creator>Paweł Łyczkowski</dc:creator>
				<category><![CDATA[Highpoly]]></category>
		<category><![CDATA[Lowpoly]]></category>
		<category><![CDATA[Models]]></category>
		<category><![CDATA[Textured]]></category>
		<guid isPermaLink="false">http://plyczkowski.com/wp/?p=2175</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><a href="http://plyczkowski.com/wp/wp-content/uploads/2012/09/sana_expressions1.png" rel="lightbox[2175]"><img class="aligncenter size-medium wp-image-2176" title="sana_expressions1" src="http://plyczkowski.com/wp/wp-content/uploads/2012/09/sana_expressions1-500x613.png" alt="" width="500" height="613" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Modeling a girl from MakeHuman basemesh timelapse</title>
		<link>http://plyczkowski.com/wp/models/untextured/modeling-a-girl-from-makehuman-basemesh-timelapse/</link>
		<comments>http://plyczkowski.com/wp/models/untextured/modeling-a-girl-from-makehuman-basemesh-timelapse/#comments</comments>
		<pubDate>Sun, 01 Jul 2012 09:08:21 +0000</pubDate>
		<dc:creator>Paweł Łyczkowski</dc:creator>
				<category><![CDATA[Lowpoly]]></category>
		<category><![CDATA[Models]]></category>
		<category><![CDATA[Untextured]]></category>
		<category><![CDATA[Wireframe]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[makehuman]]></category>
		<guid isPermaLink="false">http://plyczkowski.com/wp/?p=2163</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><iframe width="560" height="315" src="http://www.youtube.com/embed/BILitPXem6s?rel=0" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Male Char Wip</title>
		<link>http://plyczkowski.com/wp/models/textured/male-char-wip/</link>
		<comments>http://plyczkowski.com/wp/models/textured/male-char-wip/#comments</comments>
		<pubDate>Sun, 19 Feb 2012 17:02:09 +0000</pubDate>
		<dc:creator>Paweł Łyczkowski</dc:creator>
				<category><![CDATA[Highpoly]]></category>
		<category><![CDATA[Models]]></category>
		<category><![CDATA[Textured]]></category>
		<guid isPermaLink="false">http://plyczkowski.com/wp/?p=2157</guid>
		<description><![CDATA[&#160; A WIP of a character I&#8217;m currently working on. Blender, Cycles.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-2158" title="MaleChar" src="http://plyczkowski.com/wp/wp-content/uploads/2012/02/ref9.jpg" alt="" width="465" height="695" /></p>
<p>&nbsp;</p>
<p style="text-align: center;">A WIP of a character I&#8217;m currently working on. Blender, Cycles.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Aquatic Centre</title>
		<link>http://plyczkowski.com/wp/models/final-textured-models/aquatic-centre/</link>
		<comments>http://plyczkowski.com/wp/models/final-textured-models/aquatic-centre/#comments</comments>
		<pubDate>Mon, 04 Jul 2011 15:00:16 +0000</pubDate>
		<dc:creator>Paweł Łyczkowski</dc:creator>
				<category><![CDATA[Final Textured Models]]></category>
		<category><![CDATA[Models]]></category>
		<guid isPermaLink="false">http://plyczkowski.com/wp/?p=2146</guid>
		<description><![CDATA[And now for something completely different &#8211; part of an architectural visualisation commission I did recently. &#160;]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">And now for something completely different &#8211; part of an architectural visualisation commission I did recently.</p>
<p style="text-align: center;">&nbsp;</p>
<p style="text-align: center;"><a href="http://plyczkowski.com/wp/wp-content/uploads/2011/07/2.jpg" rel="lightbox[2146]"><img class="aligncenter size-medium wp-image-2147" title="Watercenter" src="http://plyczkowski.com/wp/wp-content/uploads/2011/07/2-500x213.jpg" alt="" width="500" height="213" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Death-Girl</title>
		<link>http://plyczkowski.com/wp/drawings/death-girl/</link>
		<comments>http://plyczkowski.com/wp/drawings/death-girl/#comments</comments>
		<pubDate>Mon, 30 May 2011 21:42:18 +0000</pubDate>
		<dc:creator>Paweł Łyczkowski</dc:creator>
				<category><![CDATA[Drawings]]></category>
		<category><![CDATA[Finished Drawings]]></category>
		<guid isPermaLink="false">http://plyczkowski.com/wp/?p=2140</guid>
		<description><![CDATA[Photoshop, 1h. Reference by link. Watch making of here.]]></description>
			<content:encoded><![CDATA[<p><a href="http://plyczkowski.com/wp/wp-content/uploads/2011/05/death2.jpg" rel="lightbox[2140]"><img class="aligncenter size-medium wp-image-2141" title="death2" src="http://plyczkowski.com/wp/wp-content/uploads/2011/05/death2-500x673.jpg" alt="" width="500" height="673" /></a></p>
<p style="text-align: center;">Photoshop, 1h. Reference by <a href="http://queennothingstock.deviantart.com/">link</a>. Watch making of <a href="http://www.youtube.com/watch?v=SzzAJx-E5GI">here</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Deer Scull</title>
		<link>http://plyczkowski.com/wp/drawings/deer-scull/</link>
		<comments>http://plyczkowski.com/wp/drawings/deer-scull/#comments</comments>
		<pubDate>Mon, 23 May 2011 21:59:49 +0000</pubDate>
		<dc:creator>Paweł Łyczkowski</dc:creator>
				<category><![CDATA[Drawings]]></category>
		<category><![CDATA[Finished Drawings]]></category>
		<guid isPermaLink="false">http://plyczkowski.com/wp/?p=2132</guid>
		<description><![CDATA[&#160; Wanted to check if I can still draw. Only PS, 1h. Making of &#8211; link.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">&nbsp;</p>
<p style="text-align: center;"><a href="http://plyczkowski.com/wp/wp-content/uploads/2011/05/deerscull2.jpg" rel="lightbox[2132]"><img class="aligncenter size-medium wp-image-2135" title="Deer Scull" src="http://plyczkowski.com/wp/wp-content/uploads/2011/05/deerscull2-500x338.jpg" alt="" width="500" height="338" /></a></p>
<p style="text-align: center;">Wanted to check if I can still draw. Only PS, 1h. Making of &#8211; <a href="http://www.youtube.com/watch?v=NwqKOXRpkBM">link</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Running function from a string with unlimited parameters in as3</title>
		<link>http://plyczkowski.com/wp/resources/running-function-from-a-string-with-unlimited-parameters-in-as3/</link>
		<comments>http://plyczkowski.com/wp/resources/running-function-from-a-string-with-unlimited-parameters-in-as3/#comments</comments>
		<pubDate>Wed, 18 May 2011 21:45:46 +0000</pubDate>
		<dc:creator>Paweł Łyczkowski</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[Tutorials]]></category>
		<guid isPermaLink="false">http://plyczkowski.com/wp/?p=2113</guid>
		<description><![CDATA[This is useful if you need to run a lot of different functions that are stored as strings: &#160; var myFuncName:String = "myFunc"; var unlimitedParams:Array = new Array("a", "b", 1, 2); &#160; &#160; function myFunc(... params):void { trace(params.length + ": " + params); } &#160; &#160; this[myFuncName].apply(this, unlimitedParams);//this will run the function]]></description>
			<content:encoded><![CDATA[<p>This is useful if you need to run a lot of different functions that are stored as strings:<br />
&nbsp;</p>
<pre>var myFuncName:String = "myFunc";
var unlimitedParams:Array = new Array("a", "b", 1, 2);
&nbsp;
&nbsp;
function myFunc(... params):void
{
    trace(params.length + ": " + params);
}
&nbsp;
&nbsp;
this[myFuncName].apply(this, unlimitedParams);//this will run the function</pre>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Biomecha Cycles render</title>
		<link>http://plyczkowski.com/wp/models/untextured/biomecha-cycles-render/</link>
		<comments>http://plyczkowski.com/wp/models/untextured/biomecha-cycles-render/#comments</comments>
		<pubDate>Tue, 03 May 2011 13:53:48 +0000</pubDate>
		<dc:creator>Paweł Łyczkowski</dc:creator>
				<category><![CDATA[Highpoly]]></category>
		<category><![CDATA[Models]]></category>
		<category><![CDATA[Untextured]]></category>
		<guid isPermaLink="false">http://plyczkowski.com/wp/?p=2108</guid>
		<description><![CDATA[&#160; A render of Biomecha done in the currently being developed new Blender renderer called Cycles (!). So exited.. Sorry for the ugly placeholder hair.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://plyczkowski.com/wp/wp-content/uploads/2011/05/biomechacyclesrender1.jpg" rel="lightbox[2108]"><img class="aligncenter size-medium wp-image-2109" title="biomechacyclesrender1" src="http://plyczkowski.com/wp/wp-content/uploads/2011/05/biomechacyclesrender1-500x592.jpg" alt="" width="500" height="592" /></a></p>
<p style="text-align: center;">&nbsp;</p>
<p style="text-align: center;">A render of Biomecha done in the currently being developed new Blender renderer called Cycles (!). So exited..</p>
<p>Sorry for the ugly placeholder hair.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Biomecha High-Poly</title>
		<link>http://plyczkowski.com/wp/models/untextured/biomecha-high-poly/</link>
		<comments>http://plyczkowski.com/wp/models/untextured/biomecha-high-poly/#comments</comments>
		<pubDate>Wed, 13 Apr 2011 21:04:35 +0000</pubDate>
		<dc:creator>Paweł Łyczkowski</dc:creator>
				<category><![CDATA[Final Untextured Models]]></category>
		<category><![CDATA[Highpoly]]></category>
		<category><![CDATA[Models]]></category>
		<category><![CDATA[Untextured]]></category>
		<guid isPermaLink="false">http://plyczkowski.com/wp/?p=2102</guid>
		<description><![CDATA[High-poly of a model that will hopefully be in an upcoming game of mine.]]></description>
			<content:encoded><![CDATA[<p><a href="http://plyczkowski.com/wp/wp-content/uploads/2011/04/biomecha1.jpg" rel="lightbox[2102]"><img class="aligncenter size-medium wp-image-2103" title="Biomecha" src="http://plyczkowski.com/wp/wp-content/uploads/2011/04/biomecha1-500x427.jpg" alt="" width="500" height="427" /></a></p>
<p style="text-align: center;">High-poly of a model that will hopefully be in an upcoming game of mine.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Not Your War published!</title>
		<link>http://plyczkowski.com/wp/other/news/not-your-war-published/</link>
		<comments>http://plyczkowski.com/wp/other/news/not-your-war-published/#comments</comments>
		<pubDate>Fri, 18 Mar 2011 10:43:48 +0000</pubDate>
		<dc:creator>Paweł Łyczkowski</dc:creator>
				<category><![CDATA[News]]></category>
		<guid isPermaLink="false">http://plyczkowski.autokoncept.pl/wp/?p=2046</guid>
		<description><![CDATA[My flash game &#8220;Not Your War&#8221; has been published! You can play it here: Not Your War]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">
<p style="text-align: center;">
<p style="text-align: center;">
<p style="text-align: center;">
<p style="text-align: center;"><img class="aligncenter size-full wp-image-2050" title="banner1" src="http://plyczkowski.autokoncept.pl/wp/wp-content/uploads/2011/03/banner11.png" alt="banner1" width="500" height="220" /></p>
<p style="text-align: center;">My flash game &#8220;Not Your War&#8221; has been published! You can play it here:</p>
<p style="text-align: center;">
<h2 style="text-align: center;"><a href="http://www.kongregate.com/games/PLyczkowski/not-your-war">Not Your War</a></h2>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Not Your War story</title>
		<link>http://plyczkowski.com/wp/other/news/not-your-war-story/</link>
		<comments>http://plyczkowski.com/wp/other/news/not-your-war-story/#comments</comments>
		<pubDate>Wed, 16 Mar 2011 17:55:34 +0000</pubDate>
		<dc:creator>Paweł Łyczkowski</dc:creator>
				<category><![CDATA[News]]></category>
		<guid isPermaLink="false">http://plyczkowski.autokoncept.pl/wp/?p=2056</guid>
		<description><![CDATA[This is the plot for the flash game Not Your War. Rhea was one of the colonies of the Human Empire. Such colonies were created by sending unmanned ships decades before colonization, to prepare the climate and surface of the planet for the colonists. These unmanned ships used A.I. driven self-improving bio-mechs, called the Creators, [...]]]></description>
			<content:encoded><![CDATA[<address style="text-align: center;"> </address>
<address style="text-align: center;"> </address>
<address style="text-align: center;"><img class="aligncenter size-medium wp-image-2058" title="promo2" src="http://plyczkowski.autokoncept.pl/wp/wp-content/uploads/2011/03/promo2-500x288.jpg" alt="promo2" width="500" height="288" /><br />
</address>
<address style="text-align: center;"> </address>
<address style="text-align: center;">This is the plot for the flash game <a href="http://www.kongregate.com/games/PLyczkowski/not-your-war">Not Your War</a>.</address>
<address style="text-align: center;"> </address>
<p>Rhea was one of the colonies of the Human Empire. Such colonies were created by sending unmanned ships decades before colonization, to prepare the climate and surface of the planet for the colonists. These unmanned ships used A.I. driven self-improving bio-mechs, called the Creators, to prepare the proper devices used for the climate change. Usually, when the colonists arrived on such planets, there was only ruins and scrap metal left after the Creators. But Rhea turned out to be different. It was so resourceful, gushing with water and filled with precious minerals, that the Creators had reached they full potential. Not only did they turn the planet into a perfect habitat, but also they perfected each other so much, that consciousness was born in their artificial brains, a phenomenon carefully avoided within the Empire. They multiplied and inhabited the planet, and send a message home, that claimed that Rhea was rightfully theirs.</p>
<p>Meanwhile, the Empire was dying due to lack of resources, that turned out to be essential in the process of prolonging the human life. Immortality, that has been achieved hundreds of years ago, took its toll on the human economy. All the Empire residents, that become accustomed to eternal life, now slowly begun to feel the bight of death, creeping on them once again. As soon as dying started to decrease their ranks, a decision was made to get the resources that Rhea possessed, using the most peaceful methods as possible. A colonization ship was sent, along with a strong military force.</p>
<p>The Creators agreed to all terms of the proposed resources exchange, which turned out to be a bluff. They correctly predicted that mortality will force the Empire to acquire resources of Rhea no matter the cost, so the moment the imperial fleet reached the atmosphere they launched a full blown attack. Despite the losses taken on the first day, the fleet managed to break the defenses, deploy ground forces, and then progress slowly taking control of the planet. What was meant to be a one-time battle, as the Creators hoped, turned into a war that destroyed the surface of the planet, changing Rhea into a sea of ruins and bare land, and lasted for over two years. As the resistance of the Creators was finally being broken, during an air battle, a young general by the name of Ian Morgan, one of four generals of the Imperial army, was shot down. While on the ground, he helped one of the Creators, a female fighter called Asha. While talking to her, he discovered how intricate and valuable were the Creators, and how wrong was destroying them, even when preserving them meant that humanity would become mortal again.</p>
<p>After returning to his men, general Morgan withdrew the whole division from the fight. As punishment he was stripped from his rank, and ordered to board his ship and return to the Empire for processing. He did not comply, instead he teamed up with the remaining Creators and begun his fight with his former allies.</p>
<div id="_mcePaste" class="mcePaste" style="position: absolute; left: -10000px; top: 105px; width: 1px; height: 1px; overflow: hidden;">
<pre>using the most peaceful methods as possible</pre>
</div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Not Your War &#8211; Promo Background</title>
		<link>http://plyczkowski.com/wp/digital-painting/not-your-war-promo-background/</link>
		<comments>http://plyczkowski.com/wp/digital-painting/not-your-war-promo-background/#comments</comments>
		<pubDate>Sun, 12 Dec 2010 20:24:08 +0000</pubDate>
		<dc:creator>Paweł Łyczkowski</dc:creator>
				<category><![CDATA[Digital Painting]]></category>
		<category><![CDATA[Finished Digital Painting]]></category>
		<guid isPermaLink="false">http://plyczkowski.autokoncept.pl/wp/?p=2041</guid>
		<description><![CDATA[Background for a promotional image for my &#8220;Not Your War&#8221; game. Photo-manip and digital painting.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://plyczkowski.autokoncept.pl/wp/wp-content/uploads/2010/12/promo2.jpg" rel="lightbox[2041]"><img class="aligncenter size-medium wp-image-2042" title="promo2" src="http://plyczkowski.autokoncept.pl/wp/wp-content/uploads/2010/12/promo2-500x288.jpg" alt="promo2" width="500" height="288" /></a></p>
<p style="text-align: center;">Background for a promotional image for my &#8220;Not Your War&#8221; game. Photo-manip and digital painting.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Not Your War Trailer</title>
		<link>http://plyczkowski.com/wp/other/news/not-your-war-trial/</link>
		<comments>http://plyczkowski.com/wp/other/news/not-your-war-trial/#comments</comments>
		<pubDate>Sat, 13 Nov 2010 21:03:10 +0000</pubDate>
		<dc:creator>Paweł Łyczkowski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Other]]></category>
		<guid isPermaLink="false">http://plyczkowski.autokoncept.pl/wp/?p=2017</guid>
		<description><![CDATA[A trailer for a Flash game I&#8217;m making, that is coming soon. See it here.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">A trailer for a Flash game I&#8217;m making, that is coming soon. See it <a href="http://www.youtube.com/watch?v=9oCYTA4P-B0">here</a>.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-2019" title="Not Your War" src="http://plyczkowski.autokoncept.pl/wp/wp-content/uploads/2010/11/Untitled-2.jpg" alt="Not Your War" width="316" height="178" /></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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